There are two traits I dislike conceptually: Experienced Seafarers and Mana Addicts.Įxperienced Seafarers feels more like an ocean adaption trait. Little extras that make those traits have a few choices during gameplay. Or Devious Watcher getting the ability to summon Grimbeak Crows as a combat summon. Maybe a few perks that add some variety, like Ancient Wise ones getting a random spell from a same tier tome added to the research pool each tier, giving them a few ancient secrets to dicover. Right now Perfectionist Artisans or Mark of the Tower gives more incentive to build up the cities.īut yeah, mostly I think balancing and fine-tuning are needed. If it would give a bonus to a city, based on fortification value, it would encourage building up the city defenses. If it would reduce their gold costs for example it would change the resource valuation of when to best build them. These are all nice things and helpt starting out, but in the end there is no part about these that makes one play much differently, with the highlight being the shorter buildtime for SPIs. One example is "Great Builders", which gives +2 Gold per quarry (a rather low value that does not shift decisions much), halves production cost/time for special province improvements and starts you with a workshop and stone walls. Though I do think a few need another look, some from a balance perspective, some from a design perspective. Saving half the mana for summoning spell is a great way to get a player to focus more on them, even if the major cost of summons is in their upkeep. In general my major criticism with society traits is similar to form traits, that they more add numbers than shift decisions, however, society traits often do have significant enough bonsues to encourage different choices. I wont go them one by one though, but pick a few out for where I think design could be improved. Most do what they are about, be that letting you enchant more, summon units better or settle cities easier. The society traits we can select work quite well. I would like to hear what you are disagreeing with, as otherwise there is nothing to discuss. To those disagreeing with my posts: Due to the simple size and number of topics discussed, without leaving a comment to elaborate that disagreement is practically useless.
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